Press "mouse-left" button to move a piece. Release
"mouse-left" button on a piece on the same face and in the same row
(but not an adjacent piece or the move is ambiguous). The pieces will
then turn towards where the mouse button was released.
Click "mouse-center", or press "P" or "p" keys to toggle
the practice mode (in practice mode the record should say "practice").
One must double click on "mouse-center" if the puzzle is being worked
on. This is good for learning moves and experimenting.
Click "mouse-right", or press "R" or "r" keys to randomize
(this must be done first to set a new record). One must double click on
"mouse-right" if the puzzle is being worked on.
Press "I" or "i" keys to increase the number of "tetras".
Press "D" or "d" keys to decrease the number of "tetras".
Press "O" or "o" keys to toggle the orient mode. One has to
orient the faces in orient mode, besides getting all the faces to be the
same color. To do this one has to get the lines to be oriented in the
same direction, this only matters with center "tetras", if at all (i.e.
those "tetras" not on a corner or edge). This does add complexity so
there are 2 sets of records.
Press "2", "3", "B", or "b" keys (not the keypad
2, 3) to change modes to Period 2, Period 3, or Both.
Press "Y" or "y" to toggle sticky mode (increase/decrease is
disabled here if sticky mode is on).
"Sticky" and "Period 2" turning allows only the edges to turn, and the 2
center rows turn together. It is as if the middle cut of the three cuts
did not exist.
"Sticky" and "Period 3" turning allows only the faces to turn, it is as if
the middle cut of the three cuts did not exist.
Beware, the "Sticky" mode is a hack and much could be done to improve its
look.
"S" or "s" keys reserved for the auto-solver (unimplemented).
Press "U" or "u" keys to undo move.
Press "G" or "g" keys to get a saved puzzle.
Press "W" or "w" keys to write or save a puzzle.
Press "Q", "q", or "CTRL-C" keys to kill program.
Use the key pad, "R" keys, or arrow keys to move without mouse clicks.
Key pad is defined for Pyraminx as:
/ Counterclockwise
8 9 Up, Upper Right
^
4<5>6 Left, Clockwise, Right
v
1 2 Lower Left, Down
Use the shift keys to access "Period 3" turns from "Both" mode, otherwise
it assumes "Period 2" turning. Faces and points turn in "Period 3" and
edges (2 points) turn in "Period 2".
Use the control key and the left mouse button, keypad, or arrow keys to
move the whole tetrahedron. This is not recorded as a turn.
The title is in the following format (non-motif version):
xpyraminx.{2|3|both<turning modes>}: {1|2|3|4|5|6|7|sticky<number of
"tetras" per edge>} @ (<Number of moves>/{<Record number of moves>
<username>|"NEVER noaccess"|"practice"}) - <Comment>
If there is no record of the current puzzle, it displays "NEVER noaccess".