gl_setcontextvgavirtual (3)
set the context to a virtual mode
SYNOPSIS
DESCRIPTION
Allocate a virtual screen in system memory identical to
the graphics mode (as defined in
vga_setmode (3)),
and make that the current graphics context.
The function returns 0 for success and non-zero if the mode is not supported by the
hardware.
The only thing you can do with a planar (mode X-like)
256 color mode is aligned
gl_putbox ,
and use it as a target for
gl_copyscreen .
SEE ALSO
AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The
exact source of the referenced demo as well as of the original documentation is
unknown.
It is very likely that both are at least to some extent are due to
Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby
asked to be excused by the original author and will happily accept any additions or corrections
to this first version of the svgalib manual.
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