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Hexen II is a colourful adaption of the Quake engine, and in terms of
source code and theme is much closer than Quake II to the original
game. Unfortunately,
Raven Software
released the game with many rough edges... So beautiful, yet so cruel.
Hammer of Thyrion
is the main Linux Hexen II port , and has had much work
done towards squishing bugs and enhancing the OpenGL graphics.
While it is not as widely distributed as Quake, the HoT demo includes some
of the game's best levels and is available from the Sourceforge
project page.
Quake II is the sci-fi themed sequel to Quake.
Early Linux releases weren't very solid, especially the mouse handling, but there is now a few related projects to choose from.
QuDos' Quake II
is the most notable. It is based on
Icculus Quake II,
and includes some beautiful graphical enhancements - including cell shading -
and support for FreeBSD and XMMS plugins. Another project still in development
is
Quetoo which
has speed and security enhancements, but also a very stripped back interface
and a few bugs.
Older projects include Michael Olson's
source and
binary rpms (which appear to be based on an old Icculus release) and
the
QuakeForge Quake II project with support for multiple operating
systems. On a slightly different note - the
Jake2 project is a version
of Quake II written in Java.
The multiplayer mods
Digital Paint 2
and
Argonium
are also based on Quake II.
See the
old version of this how-to
for Quake II troubleshooting tips.
The third Quake installment was a landmark multiplayer game, with some of the
most beautiful and well balanced fragging ever. It was one of the first games
to receive a full Linux commercial release.
Most mods should work. The Linux Gamers FAQ reports:
Yes, ... modifications work in Linux as long as they are compiled to the
Quake III ... VM bytecode as advised by id software. ... modifications
compiled to Windows library files will not work.
The retail add-on Quake III Team Arena is supported and, despite never
getting rave reviews, is a great game.
- Open Source Projects
Icculus
Quake III Project
Sourceforge
Quake III - Cell Shading
- Mods
The Dark Conjunction
is an atmospheric Q3 single player conversion.
Or try the alien themed
Tremulous
for an original multiplayer mod.
- Links
The Zerowing
installation
and
known issues
guides hosted by ID Software.
Linuxgamer's
Quake III Howto.
Linux Questions' Quake III forums for
Sound
and
Mouse
problems.
All things Quake III at
Planet Quake
Quake IV is an epic FPS from the awesome
Raven Software. It is based on the Doom-III engine and has high
hardware specs: A 2GHz P4 (or AMD equivalent) and 512meg ram are the official minimum
requirements. It's a beautiful game which should really be played with the
graphical settings set to "medium" or "high". For this reason the author
recommends against using entry level cards such as the FX5200.
The game runs well under Linux, but still has a couple of issues:
- Links
The
Official Linux Faq
Linux Questions
Quake IV bug forums
Quake IV demo
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