1. Introduction
This document describes how to install, configure and maintain dedicated servers for various popular multiplayer games, such as the Quake series, Half-Life/Counter-Strike and other first-person shooters. Linux makes a great operating system for game servers because of its stability and speed (not to mention it's Free).
1.1. Copyright and License
This document is (c) 2001-2002 Anders Jensen-Urstad. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.1 or any later version published by the Free Software Foundation; with no Invariant Sections, with no Front-Cover Texts, and with no Back-Cover Texts. A copy of the license is available at http://www.gnu.org/copyleft/fdl.html.
1.2. History
I wrote this document because I couldn't find any decent documents covering more than one game. Wading through piles of readmes, guides, howtos and webpages can be quite tedious.
| Revision History |
|---|
| Revision 1.0 | 2002-12-16 | Revised by: aju |
| Added KTeams Pro to QW. Updated most version numbers and links. Removed the actual GFDL from the document. Many minor changes. |
| Revision 0.99 | 2001-07-08 | Revised by: aju |
| Changed license, minor fixes. |
| Revision 0.23 | 2001-03-03 | Revised by: aju |
| Revised and changed Half-Life/Counter-Strike. |
| Revision 0.22 | 2001-01-28 | Revised by: aju |
| Added Rocket Arena 3 and Alliance to Quake3. |
| Revision 0.22 | 2001-01-26 | Revised by: aju |
| Added Security and permissions, revised QuakeWorld; added QuakeForge. Revised LMCTF. Added Lithium II, L-Fire DM and L-Fire CTF. Revised Q2Admin. |
| Revision 0.21 | 2001-01-15 | Revised by: aju |
| Updated Half-Life/Counter-Strike. Added Rocket Arena to QuakeWorld. |
| Revision 0.20 | 2001-01-14 | Revised by: aju |
| First draft. |
1.4. Credits
I've gathered information from lots and lots of different READMEs, HOWTOs, web pages, and of course personal experience.
The Unreal Tournament section was written by Knight Walker <kwalker@aros.net>.
1.5. Feedback
If you have any questions, comments, suggestions, corrections or whatever, please mail them to <anders@unix.se>.