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gl_line (3)

draw a line

SYNOPSIS

    #include <vgagl.h>

    void gl_line(int x1 , int y1 , int x2 , int y2 , int c );

DESCRIPTION

    Draw a line from point ( x1 , y1 ) to ( x2 , y2 ) inclusively in color c .

    You should not assume that the same drawing trajectory is used when you exchange start and end points.

SEE ALSO

AUTHOR

    This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact source of the referenced demo as well as of the original documentation is unknown.

    It is very likely that both are at least to some extent are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.

    Occasionally this might be wrong. I hereby asked to be excused by the original author and will happily accept any additions or corrections to this first version of the svgalib manual.