gl_getpalettecolor (3)
read the color palette
SYNOPSIS
#include <vgagl.h>
void gl_getpalettecolor(int c , int * r , int * g , int * b );
void gl_getpalettecolors(int s , int n , void * dp );
void gl_getpalette(void * dp );
DESCRIPTION
gl_getpalettecolor
gets red, green and blue values (in the range 0 - 63) of
color
c
from the color-lookup-table, and stores
them as integers in the memory locations pointed to by
r , g and b .
gl_getpalettecolors
gets RGB values of
n
colors starting at
s ,
which are stored
as a table of groups of three bytes each at
dp .
gl_getpalette
is equivalent to
getpalettecolors(0, 256, dp ).
vga_ext_set (3)
might change the range of the colors returned to 0 - 255.
SEE ALSO
AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The
exact source of the referenced demo as well as of the original documentation is
unknown.
It is very likely that both are at least to some extent are due to
Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby
asked to be excused by the original author and will happily accept any additions or corrections
to this first version of the svgalib manual.
man3/gl_getpalettecolor.3
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